[학술/연구] Game Physics Engine Primer 여름방학 특강 안내
- 신공학관 159호
- 2022.08.08 ~ 2022.08.08 16:00 ~ 18:00
- 2293
게임 물리엔진에 관한 기초적인 이론강의를 여름방학동안에 개최하니 관심있는 학부생 혹은 대학원생의 참여를 바랍니다.
일자: 8/8(월), 오후 4시 ~ 오후 6시
장소: 신공학관 159호
강사: 컴퓨터공학과 김영준 교수
등록 및 관련정보: https://bit.ly/3tpfoKV
[학술/연구] Game Physics Engine Primer Short Lecture
- 번호334780
- 조회2293
- 작성처00
- 등록일2022.06.09
Physically-based animation (a.k.a. physics engine) plays a crucial role in generating believable yet efficient motions in computer games, movie VFX, VR/AR/XR, and robotics, and has been extensively studied past three decades. The underlying core of physically-based animation lies in classical mechanics, mechanical engineering and numerical analysis. The aim of this short lecture is to cover these basis rather in a rapid and intuitive manner and teach students practical knowledge of modern rigid-body dynamics techniques.
Registration and further info: https://bit.ly/3tpfoKV
Sponsor: Ewha Simulated Reality ITRC