오유란 조교수는 이화여자대학교 엘텍공과대학 컴퓨터공학전공 소속으로 세부전공분야는 인간컴퓨터상호작용이다. 이화여자대학교 컴퓨터공학에서 학사학위를 취득한 후, 미국 메릴랜드 주립대학에서 2016년 박사를 마쳤다. 그 후, 카네기멜론 대학에서 박사후 연구원으로 재직하다 2018년 3월부로 이화여자대학교에 부임하여 연구를 지속하고 있다. 관심분야는 Natural User Interface, Assistive Technology, Mobile/Wearable Computing, 증강현실 등이며, 사용자 개개인의 특수한 상황이나 선호도, 능력을 고려하여 정보에 대한 접근의 제약을 완화하거나 해소시켜주는 컴퓨팅 기술을 개발하는 것을 연구 목표로 하고 있다.
AccessComics2: Understanding the User Experience of an Accessible Comic Book Reader for Blind People with Textual Sound EffectsACM Transactions on Accessible Computing, 2023, v.16 no.1, 3555720
Exploring Low-Cost Grid-based Tactile Instruments for Understanding and Reproducing Shapes for People with Visual ImpairmentsThe International Journal of Advanced Smart Convergence, 2023, v.12 no.3, 127-140
Prediction of Cognitive Ability Utilizing a Machine Learning approach based on Digital Therapeutics Log DataThe International Journal of Advanced Smart Convergence, 2023, v.12 no.2, 17-24
The Design Space of the Auditory Representation of Objects and Their Behaviours in Virtual Reality for Blind PeopleIEEE Transactions on Visualization and Computer Graphics, 2023, v.29 no.5, 2763-2773
Supporting a crowd-powered accessible online art gallery for people with visual impairments: a feasibility studyUniversal Access in the Information Society, 2022, v.21 no.4, 967-982
Understanding the Importance of Presenting Facial Expressions of an Avatar in Virtual RealityThe International Journal of Advanced Smart Convergence, 2022, v.11 no.4, 120-128
Understanding the User Preferences in the Types of Video CensorshipThe International Journal of Internet, Broadcasting and Communication, 2022, v.14 no.2, 147-161
AccessComics: An accessible digital comic book reader for people with visual impairmentsProceedings of the 18th International Web for All Conference, W4A 2021, 2021 , 3452425
Designing Product Descriptions for Supporting Independent Grocery Shopping of People with Visual ImpairmentsConference on Human Factors in Computing Systems - Proceedings, 2021 , 0
OverIT: An Interactive Overlay for Touchscreen-based UI Customization by DemonstrationThe International Journal of Advanced Smart Convergence, 2021, v.10 no.3, 143-148
Synthesizing the Roughness of Textured Surfaces for an Encountered-Type Haptic Display Using Spatiotemporal EncodingIEEE TRANSACTIONS ON HAPTICS, 2021, v.14 no.1, 32-43
Three-dimensional Nonvisual Directional Guidance for People with Visual Impairments2021 IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events, PerCom Workshops 2021, 2021 , 81-86
Touch screen exploration of visual artwork for blind peopleThe Web Conference 2021 - Proceedings of the World Wide Web Conference, WWW 2021, 2021 , 2781-2791
Deep learning compensation of rotation errors during navigation assistance for people with visual impairments or blindnessACM Transactions on Accessible Computing, 2019, v.12 no.4, 19
Supporting object-level exploration of artworks by touch for people with visual impairmentsASSETS 2019 - 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019 , 600-602
[학술지논문] Understanding Novice's Annotation Process For 3D Semantic Segmentation Task With Human-In-The-Loop
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, 444-454
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[학술지논문] Utilizing a Dense Video Captioning Technique for Generating Image Descriptions of Comics for People with Visual Impairments
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[학술지논문] The Design Space of the Auditory Representation of Objects and Their Behaviours in Virtual Reality for Blind People
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2023, v.29
no.5
, 2763-2773
SCIE
[학술지논문] “A Voice that Suits the Situation”: Understanding the Needs and
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[학술지논문] Designing Product Descriptions for Supporting Independent Grocery Shopping of People with Visual Impairments
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[학술발표] Investigating Microinteractions for People with Visual Impairments and the Potential Role of On-Body InteractionProceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 미국, Baltimore, 2017-10-30
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017, 22-31
[학술발표] NavCog3: An Evaluation of a Smartphone-Based Blind Indoor Navigation Assistant with Semantic Features in a Large-Scale EnvironmentProceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 미국, Baltimore, 2017-11-01
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017, 270-279
[지적재산권] AccessComics:시각장애인을 위한 접근 가능한 만화오디오북국내 : 소프트웨어, 등록
[지적재산권] Target selection on a small form factor display국외 : 특허, 등록, 10048837, 2018