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[학술지논문] Psychological Predictors of Long-term Esports Success: A Registered Report
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, 117677-117677
SSCI
[학술지논문] 해외 이스포츠 연구의 비판적 검토 :2005~2020년 발행된 영문 논문의 메타분석을 중심으로
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[학술지논문] Transversal Korean Waves: Speculating on the Next Wave With Netflix and Korean Gaming
INTERNATIONAL JOURNAL OF COMMUNICATION, 2023, v.17
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[저역서] Routledge Handbook of Esports
Routledge, 2024, 722
[저역서] 사이버루덴스: 게임의 미학과 문화
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[저역서] Global Esports : Transformation of Cultural Perception of Competitive Gaming
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[학술발표] Esports as Assemblages of Post-Digital Culture: On Technicity, Affect, and CommunityTsukuba Conference 2025: Going into New Frontiers with Society, 일본, 츠쿠바, 2025-10-01
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[학술발표] Investigating the behavioral impact of video game’s social elements on motivation, learning and student engagement
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[학술발표] Reshaping Esports Fandom : Insights into Platformization from B.Stage and LCK Communities DiGRA 2025, 몰타, 발레타, 2025-07-01
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[학술발표] Sharing and Triangulating Sensitive Qualitative Data SIPS 2025, 헝가리, 부다페스트, 2025-06-25
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[학술발표] 이스포츠 중계방송 제작의 필수요소 KeSPA Global Esports Forum 2025, 대한민국, 2025-06-06
KeSPA Global Esports Forum 2025 자료집, 2025
New York UniversityBachelor of Fine Arts(Tisch School of the Arts)
경력
게임과학연구원2022-10-01 ~ 2025-02-28
University of Jyväskylä2022-06-01 ~ 2025-02-28
연세대2023-09-01 ~ 2025-02-28
Riot Games Korea 2019-07-01 ~ 2021-07-25
엔씨소프트2010-10-11 ~ 2015-09-30
Esports Research Network Board Member2022-11-23 ~
수상
Emmy Award for Outstanding Esports Coverage
Producer, Riot Games, 2020 League of Legends World Finals, The 42nd Annual Sports Emmy Awards. Issued by The National Academy of Television Arts & Sciences · Jun 2021